(建立内容为“APEX英雄的语音数量非常庞大。例如,截止2023年12月23日的版本,单一个罗芭语音就有8290条。对于一句台词,往往有3个版本…”的新页面) |
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第5行: | 第5行: | ||
''以上语音文件命名逻辑和数目均以Legion+工具提取出的为准,不同工具所提取的文件命名规则和数目可能会不一样。'' | ''以上语音文件命名逻辑和数目均以Legion+工具提取出的为准,不同工具所提取的文件命名规则和数目可能会不一样。'' | ||
== bc类 == | == bc类 == | ||
− | + | {| class="kr-table sortable" | |
− | bc_abilitiesBlocked | + | |- |
− | bc_anotherSquadAttackingUs | + | ! 文件名 !! 条件 |
− | bc_arcStar | + | |- |
− | bc_arenasMatchPoint | + | |bc_abilitiesBlocked || 无法释放技能 |
− | bc_arenasMatchPointEnemy | + | |- |
− | bc_arenasMatchPointSquad | + | |bc_anotherSquadAttackingUs || 另一队在进攻我们 |
− | bc_arenasMatchStart | + | |- |
− | bc_arenasMatchStart_condRevenant | + | |bc_arcStar || 电弧星 |
− | bc_arenasMatsPickedUp | + | |- |
− | bc_armoryHack | + | |bc_arenasMatchPoint || |
− | bc_bankDepositLoot | + | |- |
− | bc_blackMarketSquadLoot | + | |bc_arenasMatchPointEnemy || |
− | bc_blackMarketSquadLootCombat | + | |- |
− | bc_blackMarketSquadLoot_condRevenant | + | |bc_arenasMatchPointSquad || |
− | bc_callout_enemyairstrike | + | |- |
− | bc_cargoBotDamaged | + | |bc_arenasMatchStart || |
− | bc_championEliminated | + | |- |
− | bc_circleClosingFinal | + | |bc_arenasMatchStart_condRevenant || |
− | bc_circleClosingFinal_solo | + | |- |
− | bc_circleMovesNag10Sec_close | + | |bc_arenasMatsPickedUp || |
− | bc_circleMovesNag10Sec_close_solo | + | |- |
− | bc_circleMovesNag1Min_close | + | |bc_armoryHack || |
− | bc_circleMovesNag1Min_close_solo | + | |- |
− | bc_circleMovesNag1Min_far | + | |bc_bankDepositLoot || |
− | bc_circleMovesNag1Min_far_solo | + | |- |
− | bc_circleMovesNag30Sec_close | + | |bc_blackMarketSquadLoot || |
− | bc_circleMovesNag30Sec_close_solo | + | |- |
− | bc_circleMovesNag45Sec_close | + | |bc_blackMarketSquadLootCombat || |
− | bc_circleMovesNag45Sec_close_solo | + | |- |
− | bc_circleMovesNag45Sec_far | + | |bc_blackMarketSquadLoot_condRevenant || |
− | bc_circleMovesNag45Sec_far_solo | + | |- |
− | bc_circleMoving_allOutside | + | |bc_callout_enemyairstrike || |
− | bc_circleTimerStartFinal | + | |- |
− | bc_circleTimerStartFinal_ | + | |bc_cargoBotDamaged || |
− | bc_circleTimerStartFinal_solo | + | |- |
− | bc_classRole | + | |bc_championEliminated || |
− | bc_congratsKill | + | |- |
− | bc_congratsKill_condRevenant | + | |bc_circleClosingFinal || |
− | bc_copycatBamboozle | + | |- |
− | bc_copycatKit | + | |bc_circleClosingFinal_solo || |
− | bc_crafting | + | |- |
− | bc_ctrlCaptureBonus | + | |bc_circleMovesNag10Sec_close || |
− | bc_ctrlCaptureBonusGot | + | |- |
− | bc_ctrlCaptureBonusLost | + | |bc_circleMovesNag10Sec_close_solo || |
− | bc_ctrlImSquadmaster | + | |- |
− | bc_ctrlLockoutBeginAdvantage | + | |bc_circleMovesNag1Min_close || |
− | bc_ctrlLockoutBeginDisadvantage | + | |- |
− | bc_ctrlScoreAreBehind | + | |bc_circleMovesNag1Min_close_solo || |
− | bc_ctrlScoreHalfLose | + | |- |
− | bc_ctrlScoreHalfWin | + | |bc_circleMovesNag1Min_far || |
− | bc_ctrlScoreInLead | + | |- |
− | bc_ctrlScoreNearLoss | + | |bc_circleMovesNag1Min_far_solo || |
− | bc_ctrlScoreNearWin | + | |- |
− | bc_ctrlZoneCapturedEnemy | + | |bc_circleMovesNag30Sec_close || |
− | bc_ctrlZoneCapturedFriendly | + | |- |
− | bc_ctrlZoneNeutralizedEnemy | + | |bc_circleMovesNag30Sec_close_solo || |
− | bc_ctrlZoneNeutralizedFriendly | + | |- |
− | bc_damageEnemy | + | |bc_circleMovesNag45Sec_close || |
− | bc_droneEnemyDestroyed | + | |- |
− | bc_droppingCarePack | + | |bc_circleMovesNag45Sec_close_solo || |
− | bc_droppingHolospray | + | |- |
− | bc_droppingReplicator | + | |bc_circleMovesNag45Sec_far || |
− | bc_empHitby | + | |- |
− | bc_empWarning | + | |bc_circleMovesNag45Sec_far_solo || |
− | bc_enemyGrenade | + | |- |
− | bc_enemyLandedClose | + | |bc_circleMoving_allOutside || |
− | bc_enemyLandedClose_revenant | + | |- |
− | bc_engagingEnemy | + | |bc_circleTimerStartFinal || |
− | bc_evacTowerDeploy | + | |- |
− | bc_explosiveHold | + | |bc_circleTimerStartFinal_ || |
− | bc_firstBlood | + | |- |
− | bc_frag | + | |bc_circleTimerStartFinal_solo || |
− | bc_gotFriendlyBanner | + | |- |
− | bc_gotFriendlyBanner_condRevenant | + | |bc_classRole || |
− | bc_healing | + | |- |
− | bc_healingPhoenix | + | |bc_congratsKill || |
− | bc_healingPhoenix_solo | + | |- |
− | bc_heatShieldDeploy | + | |bc_congratsKill_condRevenant || |
− | bc_hlmInteractFan | + | |- |
− | bc_hlmInteractHologram | + | |bc_copycatBamboozle || |
− | bc_hlmInteractMask | + | |- |
− | bc_iBecomeKillLeader | + | |bc_copycatKit || |
− | bc_iBecomeKillLeader_solo | + | |- |
− | bc_iBecomeRatingsLeader | + | |bc_crafting || |
− | bc_iDownedAnEnemy | + | |- |
− | bc_iDownedAnotherEnemy | + | |bc_ctrlCaptureBonus || |
− | bc_iDownedMultiple | + | |- |
− | bc_iKilledAnEnemy | + | |bc_ctrlCaptureBonusGot || |
− | bc_iKilledAnEnemyWithHeirloom | + | |- |
− | bc_iKilledFlyer | + | |bc_ctrlCaptureBonusLost || |
− | bc_imDown | + | |- |
− | bc_imJumpmaster | + | |bc_ctrlImSquadmaster || |
− | bc_imJumpmaster_condRevenant | + | |- |
− | bc_imSnared | + | |bc_ctrlLockoutBeginAdvantage || |
− | bc_insideNextCircle | + | |- |
− | bc_insideNextCircle_solo | + | |bc_ctrlLockoutBeginDisadvantage || |
− | bc_keyCardGot | + | |- |
− | bc_killLeaderNew | + | |bc_ctrlScoreAreBehind || |
− | bc_locationABS | + | |- |
− | bc_locationABS_condBangalore | + | |bc_ctrlScoreHalfLose || |
− | bc_locationELB | + | |- |
− | bc_locationGBL | + | |bc_ctrlScoreHalfWin || |
− | bc_locationOBL | + | |- |
− | bc_locationOHU | + | |bc_ctrlScoreInLead || |
− | bc_locationORS | + | |- |
− | bc_locationOVN | + | |bc_ctrlScoreNearLoss || |
− | bc_locationRST | + | |- |
− | bc_locationSKR | + | |bc_ctrlScoreNearWin || |
− | bc_locationSKS_condRevenant | + | |- |
− | bc_lootingEnemySquad | + | |bc_ctrlZoneCapturedEnemy || |
− | bc_megaKill | + | |- |
− | bc_newCircle_wholeSquadNotInCircle | + | |bc_ctrlZoneCapturedFriendly || |
− | bc_nextCircleFar | + | |- |
− | bc_nextCircleFar_ | + | |bc_ctrlZoneNeutralizedEnemy || |
− | bc_nextCircleFar_solo | + | |- |
− | bc_objectiveComplete | + | |bc_ctrlZoneNeutralizedFriendly || |
− | bc_objectiveComplete_solo | + | |- |
− | bc_objectiveHaveSelf | + | |bc_damageEnemy || |
− | bc_objectiveHaveSquad | + | |- |
− | bc_objectiveLostSelf | + | |bc_droneEnemyDestroyed || |
− | bc_objectiveLostSquad | + | |- |
− | bc_podLeaderLaunch | + | |bc_droppingCarePack || |
− | bc_pursueObjective | + | |- |
− | bc_reload | + | |bc_droppingHolospray || |
− | bc_respawnAuto | + | |- |
− | bc_respawnBeaconDeploy | + | |bc_droppingReplicator || |
− | bc_respawnLastStrike | + | |- |
− | bc_returnFromRespawn | + | |bc_empHitby || |
− | bc_revShell | + | |- |
− | bc_reviveSelf | + | |bc_empWarning || |
− | bc_reviveThanks | + | |- |
− | bc_reviveThanks_condMadMaggie | + | |bc_enemyGrenade || |
− | bc_reviveThanks_condRevenant | + | |- |
− | bc_reviveThanks_condValkyrie | + | |bc_enemyLandedClose || |
− | bc_revivingPlayer | + | |- |
− | bc_revivingPlayer_condRevenant | + | |bc_enemyLandedClose_revenant || |
− | bc_revivingPlayer_condValkyrie | + | |- |
− | bc_ringFlareClosingNear | + | |bc_engagingEnemy || |
− | bc_ringFlareOpeningFar | + | |- |
− | bc_ringFlareOpeningNear | + | |bc_evacTowerDeploy || |
− | bc_ringFlareOpeningNearMe | + | |- |
− | bc_scatteredNag | + | |bc_explosiveHold || |
− | bc_scatteredNag_ | + | |- |
− | bc_seasonalTrickOrTreat | + | |bc_firstBlood || |
− | bc_shRoyaleMidMatch | + | |- |
− | bc_shieldBreakEnemy | + | |bc_frag || |
− | bc_skydive | + | |- |
− | bc_squadKill | + | |bc_gotFriendlyBanner || |
− | bc_squadTeamWipe | + | |- |
− | bc_squadmateBecomesKillLeader | + | |bc_gotFriendlyBanner_condRevenant || |
− | bc_squadmateBecomesKillLeader_condRevenant | + | |- |
− | bc_squadmateBecomesRatingsLeader | + | |bc_healing || |
− | bc_squadsLeft2 | + | |- |
− | bc_squadsLeft2_solo | + | |bc_healingPhoenix || |
− | bc_squadsLeft3 | + | |- |
− | bc_squadsLeft3_solo | + | |bc_healingPhoenix_solo || |
− | bc_squadsLeftHalf | + | |- |
− | bc_squadsLeftHalf_solo | + | |bc_heatShieldDeploy || |
− | bc_super | + | |- |
− | bc_super_ | + | |bc_hlmInteractFan || |
− | bc_tactical | + | |- |
− | bc_takingDamage | + | |bc_hlmInteractHologram || |
− | bc_takingFire | + | |- |
− | bc_thCompleted | + | |bc_hlmInteractMask || |
− | bc_thCompletedCombat | + | |- |
− | bc_thCompletedCombat_solo | + | |bc_iBecomeKillLeader || |
− | bc_thCompleted_solo | + | |- |
− | bc_thFoundPackAnother | + | |bc_iBecomeKillLeader_solo || |
− | bc_thFoundPackFirst | + | |- |
− | bc_thIntro | + | |bc_iBecomeRatingsLeader || |
− | bc_thIntroHushed | + | |- |
− | bc_thIntroHushed_solo | + | |bc_iDownedAnEnemy || |
− | bc_thIntro_solo | + | |- |
− | bc_thermite | + | |bc_iDownedAnotherEnemy || |
− | bc_totemDestroyed | + | |- |
− | bc_totemReturn | + | |bc_iDownedMultiple || |
− | bc_tridentEnter | + | |- |
− | bc_tridentEnter_solo | + | |bc_iKilledAnEnemy || |
− | bc_tridentExit | + | |- |
− | bc_tridentJoin | + | |bc_iKilledAnEnemyWithHeirloom || |
− | bc_tridentJoin_condRevenant | + | |- |
− | bc_twoSquaddiesLeft | + | |bc_iKilledFlyer || |
− | bc_twoSquaddiesLeft_condRevenant | + | |- |
− | bc_usingMapToyOLMU2 | + | |bc_imDown || |
− | bc_usingShieldCell | + | |- |
− | bc_usingShieldCell_solo | + | |bc_imJumpmaster || |
− | bc_vaultKeyGot | + | |- |
− | bc_vaultOpened | + | |bc_imJumpmaster_condRevenant || |
− | bc_weKilledChampion | + | |- |
− | bc_weKilledChampion_solo | + | |bc_imSnared || |
− | bc_weKilledKillLeader | + | |- |
− | bc_weKilledKillLeader_solo | + | |bc_insideNextCircle || |
− | bc_weTookFirstBlood | + | |- |
− | + | |bc_insideNextCircle_solo || | |
− | + | |- | |
+ | |bc_keyCardGot || | ||
+ | |- | ||
+ | |bc_killLeaderNew || | ||
+ | |- | ||
+ | |bc_locationABS || | ||
+ | |- | ||
+ | |bc_locationABS_condBangalore || | ||
+ | |- | ||
+ | |bc_locationELB || | ||
+ | |- | ||
+ | |bc_locationGBL || | ||
+ | |- | ||
+ | |bc_locationOBL || | ||
+ | |- | ||
+ | |bc_locationOHU || | ||
+ | |- | ||
+ | |bc_locationORS || | ||
+ | |- | ||
+ | |bc_locationOVN || | ||
+ | |- | ||
+ | |bc_locationRST || | ||
+ | |- | ||
+ | |bc_locationSKR || | ||
+ | |- | ||
+ | |bc_locationSKS_condRevenant || | ||
+ | |- | ||
+ | |bc_lootingEnemySquad || | ||
+ | |- | ||
+ | |bc_megaKill || | ||
+ | |- | ||
+ | |bc_newCircle_wholeSquadNotInCircle || | ||
+ | |- | ||
+ | |bc_nextCircleFar || | ||
+ | |- | ||
+ | |bc_nextCircleFar_ || | ||
+ | |- | ||
+ | |bc_nextCircleFar_solo || | ||
+ | |- | ||
+ | |bc_objectiveComplete || | ||
+ | |- | ||
+ | |bc_objectiveComplete_solo || | ||
+ | |- | ||
+ | |bc_objectiveHaveSelf || | ||
+ | |- | ||
+ | |bc_objectiveHaveSquad || | ||
+ | |- | ||
+ | |bc_objectiveLostSelf || | ||
+ | |- | ||
+ | |bc_objectiveLostSquad || | ||
+ | |- | ||
+ | |bc_podLeaderLaunch || | ||
+ | |- | ||
+ | |bc_pursueObjective || | ||
+ | |- | ||
+ | |bc_reload || | ||
+ | |- | ||
+ | |bc_respawnAuto || | ||
+ | |- | ||
+ | |bc_respawnBeaconDeploy || | ||
+ | |- | ||
+ | |bc_respawnLastStrike || | ||
+ | |- | ||
+ | |bc_returnFromRespawn || | ||
+ | |- | ||
+ | |bc_revShell || | ||
+ | |- | ||
+ | |bc_reviveSelf || | ||
+ | |- | ||
+ | |bc_reviveThanks || | ||
+ | |- | ||
+ | |bc_reviveThanks_condMadMaggie || | ||
+ | |- | ||
+ | |bc_reviveThanks_condRevenant || | ||
+ | |- | ||
+ | |bc_reviveThanks_condValkyrie || | ||
+ | |- | ||
+ | |bc_revivingPlayer || | ||
+ | |- | ||
+ | |bc_revivingPlayer_condRevenant || | ||
+ | |- | ||
+ | |bc_revivingPlayer_condValkyrie || | ||
+ | |- | ||
+ | |bc_ringFlareClosingNear || | ||
+ | |- | ||
+ | |bc_ringFlareOpeningFar || | ||
+ | |- | ||
+ | |bc_ringFlareOpeningNear || | ||
+ | |- | ||
+ | |bc_ringFlareOpeningNearMe || | ||
+ | |- | ||
+ | |bc_scatteredNag || | ||
+ | |- | ||
+ | |bc_scatteredNag_ || | ||
+ | |- | ||
+ | |bc_seasonalTrickOrTreat || | ||
+ | |- | ||
+ | |bc_shRoyaleMidMatch || | ||
+ | |- | ||
+ | |bc_shieldBreakEnemy || | ||
+ | |- | ||
+ | |bc_skydive || | ||
+ | |- | ||
+ | |bc_squadKill || | ||
+ | |- | ||
+ | |bc_squadTeamWipe || | ||
+ | |- | ||
+ | |bc_squadmateBecomesKillLeader || | ||
+ | |- | ||
+ | |bc_squadmateBecomesKillLeader_condRevenant || | ||
+ | |- | ||
+ | |bc_squadmateBecomesRatingsLeader || | ||
+ | |- | ||
+ | |bc_squadsLeft2 || | ||
+ | |- | ||
+ | |bc_squadsLeft2_solo || | ||
+ | |- | ||
+ | |bc_squadsLeft3 || | ||
+ | |- | ||
+ | |bc_squadsLeft3_solo || | ||
+ | |- | ||
+ | |bc_squadsLeftHalf || | ||
+ | |- | ||
+ | |bc_squadsLeftHalf_solo || | ||
+ | |- | ||
+ | |bc_super || | ||
+ | |- | ||
+ | |bc_super_ || | ||
+ | |- | ||
+ | |bc_tactical || | ||
+ | |- | ||
+ | |bc_takingDamage || | ||
+ | |- | ||
+ | |bc_takingFire || | ||
+ | |- | ||
+ | |bc_thCompleted || | ||
+ | |- | ||
+ | |bc_thCompletedCombat || | ||
+ | |- | ||
+ | |bc_thCompletedCombat_solo || | ||
+ | |- | ||
+ | |bc_thCompleted_solo || | ||
+ | |- | ||
+ | |bc_thFoundPackAnother || | ||
+ | |- | ||
+ | |bc_thFoundPackFirst || | ||
+ | |- | ||
+ | |bc_thIntro || | ||
+ | |- | ||
+ | |bc_thIntroHushed || | ||
+ | |- | ||
+ | |bc_thIntroHushed_solo || | ||
+ | |- | ||
+ | |bc_thIntro_solo || | ||
+ | |- | ||
+ | |bc_thermite || | ||
+ | |- | ||
+ | |bc_totemDestroyed || | ||
+ | |- | ||
+ | |bc_totemReturn || | ||
+ | |- | ||
+ | |bc_tridentEnter || | ||
+ | |- | ||
+ | |bc_tridentEnter_solo || | ||
+ | |- | ||
+ | |bc_tridentExit || | ||
+ | |- | ||
+ | |bc_tridentJoin || | ||
+ | |- | ||
+ | |bc_tridentJoin_condRevenant || | ||
+ | |- | ||
+ | |bc_twoSquaddiesLeft || | ||
+ | |- | ||
+ | |bc_twoSquaddiesLeft_condRevenant || | ||
+ | |- | ||
+ | |bc_usingMapToyOLMU2 || | ||
+ | |- | ||
+ | |bc_usingShieldCell || | ||
+ | |- | ||
+ | |bc_usingShieldCell_solo || | ||
+ | |- | ||
+ | |bc_vaultKeyGot || | ||
+ | |- | ||
+ | |bc_vaultOpened || | ||
+ | |- | ||
+ | |bc_weKilledChampion || | ||
+ | |- | ||
+ | |bc_weKilledChampion_solo || | ||
+ | |- | ||
+ | |bc_weKilledKillLeader || | ||
+ | |- | ||
+ | |bc_weKilledKillLeader_solo || | ||
+ | |- | ||
+ | |bc_weTookFirstBlood || | ||
+ | |} | ||
== effort类 == | == effort类 == | ||
− | + | 基本上是一些无人声的音效。 | |
− | effort_attack | + | {| class="kr-table sortable" |
− | effort_bStage_18_0_sub | + | |effort_attack || 拳头攻击 |
− | effort_cough | + | |- |
− | effort_death | + | |effort_bStage_18_0_sub || |
− | effort_exhale | + | |- |
− | effort_gasp | + | |effort_cough || 咳嗽 |
− | effort_heal | + | |- |
− | effort_heirloom_draw_admire | + | |effort_death || 死亡 |
− | + | |- | |
− | + | |effort_exhale || 呼气 | |
− | + | |- | |
− | + | |effort_gasp || 喘息 | |
− | + | |- | |
− | effort_laugh | + | |effort_heal || 治疗 |
− | effort_mantle_struggle | + | |- |
− | effort_pain_large | + | |effort_heirloom_draw_admire/drawFirst/generic/sweat || 传家宝相关 |
− | + | |- | |
− | + | |effort_jump || 跳跃 | |
− | + | |- | |
+ | |effort_land || 着陆 | ||
+ | |- | ||
+ | |effort_laugh || 笑声 | ||
+ | |- | ||
+ | |effort_mantle_struggle || | ||
+ | |- | ||
+ | |effort_pain_large/small || 受伤 | ||
+ | |} | ||
== glad类 == | == glad类 == | ||
− | + | 局外语音和商店解锁语音。包括段位晋升或下降的反应语音和传家宝语音。 | |
− | glad_finisher | + | {| class="kr-table sortable" |
− | glad_introHeirloom | + | |- |
− | glad_introSeq | + | ! 文件名 !! 条件 |
− | glad_rankDown | + | |- |
− | glad_rankNewSeason | + | |glad_finisher || |
− | glad_rankNewSplit | + | |- |
− | glad_rankTypeApexPredator | + | |glad_introHeirloom || 传家宝语音 |
− | glad_rankTypeDiamond | + | |- |
− | glad_rankTypeGold | + | |glad_introSeq || |
− | glad_rankTypeMaster | + | |- |
− | glad_rankTypePlatinum | + | |glad_rankDown || 段位下降 |
− | glad_rankTypeSilver | + | |- |
− | glad_rankUp | + | |glad_rankNewSeason || 新的赛季 |
− | glad_taunt | + | |- |
− | glad_tauntOrigin | + | |glad_rankNewSplit || 新的排位分段赛 |
− | glad_tauntValentines | + | |- |
− | + | |glad_rankTypeApexPredator || 到达猎杀者 | |
− | + | |- | |
+ | |glad_rankTypeDiamond || 到达钻石 | ||
+ | |- | ||
+ | |glad_rankTypeGold || 到达黄金 | ||
+ | |- | ||
+ | |glad_rankTypeMaster || 到达大师 | ||
+ | |- | ||
+ | |glad_rankTypePlatinum || 到达铂金 | ||
+ | |- | ||
+ | |glad_rankTypeSilver || 到达白银 | ||
+ | |- | ||
+ | |glad_rankUp || 段位提升 | ||
+ | |- | ||
+ | |glad_taunt || | ||
+ | |- | ||
+ | |glad_tauntOrigin || | ||
+ | |- | ||
+ | |glad_tauntValentines || | ||
+ | |} | ||
== ltm类 == | == ltm类 == | ||
− | + | {| class="kr-table sortable" | |
− | ltm_InstructionResponse | + | |- |
− | ltm_evacComplete | + | ! 文件名 !! 条件 |
− | ltm_evacNearMiss | + | |- |
− | ltm_evacShipArrived | + | |ltm_InstructionResponse || |
− | ltm_evacShipIncoming | + | |- |
− | ltm_evacTimeout | + | |ltm_evacComplete || |
− | ltm_respawnBeaconUsed | + | |- |
− | + | |ltm_evacNearMiss || | |
− | + | |- | |
+ | |ltm_evacShipArrived || | ||
+ | |- | ||
+ | |ltm_evacShipIncoming || | ||
+ | |- | ||
+ | |ltm_evacTimeout || | ||
+ | |- | ||
+ | |ltm_respawnBeaconUsed || | ||
+ | |} | ||
== menu类 == | == menu类 == | ||
− | + | {| class="kr-table sortable" | |
− | menu_mapChangeBM | + | |- |
− | menu_mapChangeKC | + | ! 文件名 !! 条件 |
− | menu_mapChangeOL | + | |- |
− | menu_mapChangeSP | + | |menu_mapChangeBM || 地图轮换:碎月 |
− | menu_mapChangeWE | + | |- |
− | menu_selectReady | + | |menu_mapChangeKC || 地图轮换:诸王峡谷 |
− | + | |- | |
− | + | |menu_mapChangeOL || 地图轮换:奥林匹斯 | |
+ | |- | ||
+ | |menu_mapChangeSP || 地图轮换:风暴点 | ||
+ | |- | ||
+ | |menu_mapChangeWE || 地图轮换:世界尽头 | ||
+ | |- | ||
+ | |menu_selectReady || 选完英雄 | ||
+ | |} | ||
== ping类 == | == ping类 == | ||
此类音频基本上都有4种类型,分别是:calm,calmFar,urgent,urgentFar。分别是平静和紧急的口气,以及标点距离的远近。一般也会对应一些台词变化,比如近处ping就是“在这”,远处ping就变成了“在那”。 | 此类音频基本上都有4种类型,分别是:calm,calmFar,urgent,urgentFar。分别是平静和紧急的口气,以及标点距离的远近。一般也会对应一些台词变化,比如近处ping就是“在这”,远处ping就变成了“在那”。 | ||
− | + | {| class="kr-table sortable" | |
− | ping_airlock | + | |- |
− | ping_arenasGoCarePackage | + | ! 文件名 !! 条件 |
− | ping_armory | + | |- |
− | ping_attackHere | + | |ping_airlock || |
− | ping_attackingHere | + | |- |
− | ping_avoidHere | + | |ping_arenasGoCarePackage || |
− | ping_barrierFerro | + | |- |
− | ping_barrierNeutral | + | |ping_armory || |
− | ping_bat | + | |- |
− | ping_billboardObjectF | + | |ping_attackHere || |
− | ping_billboardObjectR | + | |- |
− | ping_billboardObjectS | + | |ping_attackingHere || |
− | ping_blackMarketNeutral | + | |- |
− | ping_blackMarketNeutral_condRevenant | + | |ping_avoidHere || |
− | ping_blackhole | + | |- |
− | ping_bridge | + | |ping_barrierFerro || |
− | ping_carePackageIncoming | + | |- |
− | ping_carePackageOpen | + | |ping_barrierNeutral || |
− | ping_carePackage | + | |- |
− | ping_carePackage_condRevenant | + | |ping_bat || |
− | ping_cargoBot | + | |- |
− | ping_cargo | + | |ping_billboardObjectF || |
− | ping_castleWallEnemyEnergized | + | |- |
− | ping_castleWallEnemy | + | |ping_billboardObjectR || |
− | ping_castleWallNeutralEnergized | + | |- |
− | ping_castleWallNeutral | + | |ping_billboardObjectS || |
− | ping_celebrate | + | |- |
− | ping_celebrate_condRevenant | + | |ping_blackMarketNeutral || |
− | ping_chargeTower | + | |- |
− | ping_cluePresence | + | |ping_blackMarketNeutral_condRevenant || |
− | ping_controlPanelCooldown | + | |- |
− | ping_controlPanelDeactivated | + | |ping_blackhole || |
− | ping_controlPanel | + | |- |
− | ping_ctrlZoneAttackA | + | |ping_bridge || |
− | ping_ctrlZoneAttackB | + | |- |
− | ping_ctrlZoneAttackC | + | |ping_carePackageIncoming || |
− | ping_ctrlZoneAttack | + | |- |
− | ping_ctrlZoneDefendA | + | |ping_carePackageOpen || |
− | ping_ctrlZoneDefendB | + | |- |
− | ping_ctrlZoneDefendC | + | |ping_carePackage || |
− | ping_ctrlZoneDefend | + | |- |
− | ping_deathBox | + | |ping_carePackage_condRevenant || |
− | ping_decoy | + | |- |
− | ping_defendHere | + | |ping_cargoBot || |
− | ping_defendingHere | + | |- |
− | ping_doorClosed | + | |ping_cargo || |
− | ping_doorDestroyed | + | |- |
− | ping_doorFortifiedFerro | + | |ping_castleWallEnemyEnergized || |
− | ping_doorOpen | + | |- |
− | ping_droneEnemy | + | |ping_castleWallEnemy || |
− | ping_droneNeutral | + | |- |
− | ping_dropshipEnter | + | |ping_castleWallNeutralEnergized || |
− | ping_dropshipEnter_condRevenant | + | |- |
− | ping_dropshipHurry | + | |ping_castleWallNeutral || |
− | ping_dropshipHurry_ | + | |- |
− | ping_dropship | + | |ping_celebrate || |
− | ping_enemyGas | + | |- |
− | ping_enemyHealing | + | |ping_celebrate_condRevenant || |
− | ping_enemyRecharging | + | |- |
− | ping_enemyReviving | + | |ping_chargeTower || |
− | ping_enemyTrap | + | |- |
− | ping_evacTowerDeployed | + | |ping_cluePresence || |
− | ping_evacTowerHave | + | |- |
− | ping_evacTower | + | |ping_controlPanelCooldown || |
− | ping_exhibitEnemy | + | |- |
− | ping_exhibitNeutral | + | |ping_controlPanelDeactivated || |
− | ping_exploreGoPlayer | + | |- |
− | ping_exploreGoPlayer_condRevenant | + | |ping_controlPanel || |
− | ping_explosiveHoldOpen | + | |- |
− | ping_explosiveHoldRequest | + | |ping_ctrlZoneAttackA || |
− | ping_explosiveHold | + | |- |
− | ping_fenceEnemy | + | |ping_ctrlZoneAttackB || |
− | ping_fenceNeutral | + | |- |
− | ping_flyer | + | |ping_ctrlZoneAttackC || |
− | ping_found3030 | + | |- |
− | ping_foundAccelerant | + | |ping_ctrlZoneAttack || |
− | ping_foundAlternator | + | |- |
− | ping_foundAmmoArrows | + | |ping_ctrlZoneDefendA || |
− | ping_foundAmmoEnergy | + | |- |
− | ping_foundAmmoExp | + | |ping_ctrlZoneDefendB || |
− | ping_foundAmmoHeavy | + | |- |
− | ping_foundAmmoLauncher | + | |ping_ctrlZoneDefendC || |
− | ping_foundAmmoLight | + | |- |
− | ping_foundAmmoMagEnergy | + | |ping_ctrlZoneDefend || |
− | ping_foundAmmoMagHeavy | + | |- |
− | ping_foundAmmoMagLight | + | |ping_deathBox || |
− | ping_foundAmmoMagShotgun | + | |- |
− | ping_foundAmmoMagSniper | + | |ping_decoy || |
− | ping_foundAmmoMag | + | |- |
− | ping_foundAmmoShotgun | + | |ping_defendHere || |
− | ping_foundAmmoSniper | + | |- |
− | ping_foundAmmo | + | |ping_defendingHere || |
− | ping_foundArcStar | + | |- |
− | ping_foundArcher | + | |ping_doorClosed || |
− | ping_foundAssault | + | |- |
− | ping_foundBackpack | + | |ping_doorDestroyed || |
− | ping_foundBarrelStabilizer | + | |- |
− | ping_foundBocek | + | |ping_doorFortifiedFerro || |
− | ping_foundBodyShield | + | |- |
− | ping_foundCarSmg | + | |ping_doorOpen || |
− | ping_foundChargeRifle | + | |- |
− | ping_foundColdWar | + | |ping_droneEnemy || |
− | ping_foundCopycatKit | + | |- |
− | ping_foundDefender | + | |ping_droneNeutral || |
− | ping_foundDevotion | + | |- |
− | ping_foundDmr | + | |ping_dropshipEnter || |
− | ping_foundEpg | + | |- |
− | ping_foundEva | + | |ping_dropshipEnter_condRevenant || |
− | ping_foundFlashHider | + | |- |
− | ping_foundFlatline | + | |ping_dropshipHurry || |
− | ping_foundFrag | + | |- |
− | ping_foundG7 | + | |ping_dropshipHurry_ || |
− | ping_foundGrenadeLauncher | + | |- |
− | ping_foundHalloweenCandy | + | |ping_dropship || |
− | ping_foundHavoc | + | |- |
− | ping_foundHelmet | + | |ping_enemyGas || |
− | ping_foundHemlok | + | |- |
− | ping_foundHopUp | + | |ping_enemyHealing || |
− | ping_foundKraber | + | |- |
− | ping_foundLMG | + | |ping_enemyRecharging || |
− | ping_foundLaserSight | + | |- |
− | ping_foundLauncher | + | |ping_enemyReviving || |
− | ping_foundLstar | + | |- |
− | ping_foundMastiff | + | |ping_enemyTrap || |
− | ping_foundMedKit | + | |- |
− | ping_foundMozambique | + | |ping_evacTowerDeployed || |
− | ping_foundMulti_ | + | |- |
− | ping_foundMulti_condRevenant | + | |ping_evacTowerHave || |
− | ping_foundMulti | + | |- |
− | ping_foundNemesis | + | |ping_evacTower || |
− | ping_foundOlNessie | + | |- |
− | ping_foundOpticThreat | + | |ping_exhibitEnemy || |
− | ping_foundOpticVariable | + | |- |
− | ping_foundOptic | + | |ping_exhibitNeutral || |
− | ping_foundP2020 | + | |- |
− | ping_foundPeacekeeper | + | |ping_exploreGoPlayer || |
− | ping_foundPhoenixKit | + | |- |
− | ping_foundPistol | + | |ping_exploreGoPlayer_condRevenant || |
− | ping_foundPortableRespawnBeacon | + | |- |
− | ping_foundProwler | + | |ping_explosiveHoldOpen || |
− | ping_foundR301 | + | |- |
− | ping_foundR99 | + | |ping_explosiveHoldRequest || |
− | ping_foundRE45 | + | |- |
− | ping_foundRampage | + | |ping_explosiveHold || |
− | ping_foundRevShell | + | |- |
− | ping_foundRocketLauncher | + | |ping_fenceEnemy || |
− | ping_foundSMG | + | |- |
− | ping_foundSentinel | + | |ping_fenceNeutral || |
− | ping_foundShieldBattery | + | |- |
− | ping_foundShieldCell | + | |ping_flyer || |
− | ping_foundShieldEVO | + | |- |
− | ping_foundShieldKO | + | |ping_found3030 || |
− | ping_foundShotgunBolt | + | |- |
− | ping_foundShotgun | + | |ping_foundAccelerant || |
− | ping_foundSniper | + | |- |
− | ping_foundSoftball | + | |ping_foundAlternator || |
− | ping_foundSpitfire | + | |- |
− | ping_foundStockSniper | + | |ping_foundAmmoArrows || |
− | ping_foundStockTactical | + | |- |
− | ping_foundStock | + | |ping_foundAmmoEnergy || |
− | ping_foundSyringe | + | |- |
− | ping_foundThermite | + | |ping_foundAmmoExp || |
− | ping_foundThrowingKnife | + | |- |
− | ping_foundTreasurePack | + | |ping_foundAmmoHeavy || |
− | ping_foundTripletake | + | |- |
− | ping_foundVoltSmg | + | |ping_foundAmmoLauncher || |
− | ping_foundWeapEnergy | + | |- |
− | ping_foundWeapExp | + | |ping_foundAmmoLight || |
− | ping_foundWeaponMod | + | |- |
− | ping_foundWeaponSight | + | |ping_foundAmmoMagEnergy || |
− | ping_foundWeapon | + | |- |
− | ping_foundWingman | + | |ping_foundAmmoMagHeavy || |
− | ping_friendlyGas | + | |- |
− | ping_friendlyHealth | + | |ping_foundAmmoMagLight || |
− | ping_friendlySmoke | + | |- |
− | ping_friendlyTrap | + | |ping_foundAmmoMagShotgun || |
− | ping_geyser | + | |- |
− | ping_gondola | + | |ping_foundAmmoMagSniper || |
− | ping_grabCard | + | |- |
− | ping_gravityCannon | + | |ping_foundAmmoMag || |
− | ping_gravityLiftEnemy | + | |- |
− | ping_gravityLift | + | |ping_foundAmmoShotgun || |
− | ping_healthDrone | + | |- |
− | ping_hearEnemy | + | |ping_foundAmmoSniper || |
− | ping_heatShieldDeployed | + | |- |
− | ping_heatShieldHave | + | |ping_foundAmmo || |
− | ping_heatShield | + | |- |
− | ping_helpCall | + | |ping_foundArcStar || |
− | ping_holodragon | + | |- |
− | ping_iWillJoin | + | |ping_foundArcher || |
− | ping_iWillJoin_condRevenant | + | |- |
− | ping_interceptor | + | |ping_foundAssault || |
− | ping_jammer | + | |- |
− | ping_jumpPad | + | |ping_foundBackpack || |
− | ping_jumpTower | + | |- |
− | ping_keyCard | + | |ping_foundBarrelStabilizer || |
− | ping_lava | + | |- |
− | ping_leviathanMoving | + | |ping_foundBocek || |
− | ping_leviathanStanding | + | |- |
− | ping_lootMrvn | + | |ping_foundBodyShield || |
− | ping_lootTick | + | |- |
− | ping_lootTick_condRevenant | + | |ping_foundCarSmg || |
− | ping_lootingHere | + | |- |
− | ping_markerComingToHelp | + | |ping_foundChargeRifle || |
− | ping_markerComingToHelp_condRevenant | + | |- |
− | ping_markerNo | + | |ping_foundColdWar || |
− | ping_markerNo_condBangalore | + | |- |
− | ping_markerNo_condRevenant | + | |ping_foundCopycatKit || |
− | ping_markerRedact | + | |- |
− | ping_markerWait | + | |ping_foundDefender || |
− | ping_markerWait_condRevenant | + | |- |
− | ping_markerWantThat | + | |ping_foundDevotion || |
− | ping_markerYes | + | |- |
− | ping_markerYes_condBangalore | + | |ping_foundDmr || |
− | ping_markerYes_condRevenant | + | |- |
− | ping_materials | + | |ping_foundEpg || |
− | ping_medBay | + | |- |
− | ping_mobileRespawnBeaconHave | + | |ping_foundEva || |
− | ping_mobileRespawnBeacon | + | |- |
− | ping_mobileShieldEnemy | + | |ping_foundFlashHider || |
− | ping_mobileShieldNeutral | + | |- |
− | ping_motherlode | + | |ping_foundFlatline || |
− | ping_mrvnArm | + | |- |
− | ping_needAmmoArrows | + | |ping_foundFrag || |
− | ping_needAmmoEnergyEmpty | + | |- |
− | ping_needAmmoExp | + | |ping_foundG7 || |
− | ping_needAmmoHeavy | + | |- |
− | ping_needAmmoLauncher | + | |ping_foundGrenadeLauncher || |
− | ping_needAmmoLight | + | |- |
− | ping_needAmmoMagEnergy | + | |ping_foundHalloweenCandy || |
− | ping_needAmmoMagHeavy | + | |- |
− | ping_needAmmoMagLight | + | |ping_foundHavoc || |
− | ping_needAmmoMagShotgun | + | |- |
− | ping_needAmmoMagSniper | + | |ping_foundHelmet || |
− | ping_needAmmoMag | + | |- |
− | ping_needAmmoShotgunEmpty | + | |ping_foundHemlok || |
− | ping_needAmmoSniper | + | |- |
− | ping_needAmmo | + | |ping_foundHopUp || |
− | ping_needAssault | + | |- |
− | ping_needBackpack | + | |ping_foundKraber || |
− | ping_needBodyShield | + | |- |
− | ping_needEnergyWeap | + | |ping_foundLMG || |
− | ping_needExpWeap | + | |- |
− | ping_needHealth | + | |ping_foundLaserSight || |
− | ping_needHelmet | + | |- |
− | ping_needHopUp | + | |ping_foundLauncher || |
− | ping_needLMG | + | |- |
− | ping_needLaserSight | + | |ping_foundLstar || |
− | ping_needModBarrel | + | |- |
− | ping_needOpticAssault | + | |ping_foundMastiff || |
− | ping_needOpticEnergy | + | |- |
− | ping_needOpticLMG | + | |ping_foundMedKit || |
− | ping_needOpticMarksman | + | |- |
− | ping_needOpticPistol | + | |ping_foundMozambique || |
− | ping_needOpticSMG | + | |- |
− | ping_needOpticShotgun | + | |ping_foundMulti_ || |
− | ping_needOpticSniper | + | |- |
− | ping_needOptics | + | |ping_foundMulti_condRevenant || |
− | ping_needPistol | + | |- |
− | ping_needSMG | + | |ping_foundMulti || |
− | ping_needShieldBatteries | + | |- |
− | ping_needShieldCells | + | |ping_foundNemesis || |
− | ping_needShieldKO | + | |- |
− | ping_needShields | + | |ping_foundOlNessie || |
− | ping_needShotgunBolt | + | |- |
− | ping_needShotgun | + | |ping_foundOpticThreat || |
− | ping_needSniper | + | |- |
− | ping_needStockSniper | + | |ping_foundOpticVariable || |
− | ping_needStockTactical | + | |- |
− | ping_needSurvivalItem | + | |ping_foundOptic || |
− | ping_needThermiteGrenade | + | |- |
− | ping_needThisWeap | + | |ping_foundP2020 || |
− | ping_needThis | + | |- |
− | ping_needWeapon | + | |ping_foundPeacekeeper || |
− | ping_no | + | |- |
− | ping_noThanks | + | |ping_foundPhoenixKit || |
− | ping_outOfAmmoArrow | + | |- |
− | ping_outOfAmmoEnergy | + | |ping_foundPistol || |
− | ping_outOfAmmoHeavy | + | |- |
− | ping_outOfAmmoLight | + | |ping_foundPortableRespawnBeacon || |
− | ping_outOfAmmoShotgun | + | |- |
− | ping_outOfAmmoSniper | + | |ping_foundProwler || |
− | ping_pathStatue | + | |- |
− | ping_phaseRunner | + | |ping_foundR301 || |
− | ping_phaseTear | + | |- |
− | ping_portal | + | |ping_foundR99 || |
− | ping_regroupHere | + | |- |
− | ping_replicatorIncoming | + | |ping_foundRE45 || |
− | ping_replicator | + | |- |
− | ping_respawnBeaconGoing | + | |ping_foundRampage || |
− | ping_respawnBeacon | + | |- |
− | ping_revShell | + | |ping_foundRevShell || |
− | ping_reviveWait | + | |- |
− | ping_reviveYoureWelcome | + | |ping_foundRocketLauncher || |
− | ping_reviveYoureWelcome_condRevenant | + | |- |
− | ping_reviveYoureWelcome_condValkyrie | + | |ping_foundSMG || |
− | ping_ringConsole | + | |- |
− | ping_shieldUp | + | |ping_foundSentinel || |
− | ping_silenceBomb | + | |- |
− | ping_smokeNeutral | + | |ping_foundShieldBattery || |
− | ping_spikesFerro | + | |- |
− | ping_spotDefault | + | |ping_foundShieldCell || |
− | ping_spotEnemy | + | |- |
− | ping_spotLook | + | |ping_foundShieldEVO || |
− | ping_spotMarvin | + | |- |
− | ping_spotObjective | + | |ping_foundShieldKO || |
− | ping_spotProwlerDenEmpty | + | |- |
− | ping_spotProwlerDen | + | |ping_foundShotgunBolt || |
− | ping_spotProwler | + | |- |
− | ping_spotShadow | + | |ping_foundShotgun || |
− | ping_spotShadow_condRevenant | + | |- |
− | ping_spotSpectre | + | |ping_foundSniper || |
− | ping_spotSpiderEggEmpty | + | |- |
− | ping_spotSpiderEgg | + | |ping_foundSoftball || |
− | ping_spotSpider | + | |- |
− | ping_spotStalker | + | |ping_foundSpitfire || |
− | ping_spotTarget | + | |- |
− | ping_supplyBinExtended | + | |ping_foundStockSniper || |
− | ping_supplyBinOpen | + | |- |
− | ping_supplyBinWeapon | + | |ping_foundStockTactical || |
− | ping_supplyBin | + | |- |
− | ping_supplyShip | + | |ping_foundStock || |
− | ping_surveyBeacon | + | |- |
− | ping_thanks | + | |ping_foundSyringe || |
− | ping_thanksRespawn | + | |- |
− | ping_thanks_condBangalore | + | |ping_foundThermite || |
− | ping_thanks_condRevenant | + | |- |
− | ping_thanks_condSeer | + | |ping_foundThrowingKnife || |
− | ping_thanks_condValkyrie | + | |- |
− | ping_totemNeutral | + | |ping_foundTreasurePack || |
− | ping_train | + | |- |
− | ping_tridentEnemy | + | |ping_foundTripletake || |
− | ping_tridentEnter | + | |- |
− | ping_tridentHurry_condRevenant | + | |ping_foundVoltSmg || |
− | ping_trident | + | |- |
− | ping_turretNeutral | + | |ping_foundWeapEnergy || |
− | ping_typeAnvilReceiver | + | |- |
− | ping_typeBoostedLoader | + | |ping_foundWeapExp || |
− | ping_typeChoke | + | |- |
− | ping_typeDisruptor | + | |ping_foundWeaponMod || |
− | ping_typeDoubletap | + | |- |
− | ping_typeDualShell | + | |ping_foundWeaponSight || |
− | ping_typeFullyKitted | + | |- |
− | ping_typeHammerPoint | + | |ping_foundWeapon || |
− | ping_typeHeatSink | + | |- |
− | ping_typeKeyCardHaveSelf | + | |ping_foundWingman || |
− | ping_typeKeyCardHaveSquad | + | |- |
− | ping_typeKeyCardNeed | + | |ping_friendlyGas || |
− | ping_typeKeyHaveSelf | + | |- |
− | ping_typeKeyHaveSelf_condRevenant | + | |ping_friendlyHealth || |
− | ping_typeKeyHaveSquad | + | |- |
− | ping_typeKeyNeed | + | |ping_friendlySmoke || |
− | ping_typeKineticFeeder | + | |- |
− | ping_typeLevel1 | + | |ping_friendlyTrap || |
− | ping_typeLevel2 | + | |- |
− | ping_typeLevel3 | + | |ping_geyser || |
− | ping_typeLevel4 | + | |- |
− | ping_typeLevel5 | + | |ping_gondola || |
− | ping_typeOvercharger | + | |- |
− | ping_typeQuickdraw | + | |ping_grabCard || |
− | ping_typeRampartSpecial | + | |- |
− | ping_typeRangeClose | + | |ping_gravityCannon || |
− | ping_typeRangeLong | + | |- |
− | ping_typeRangeMid | + | |ping_gravityLiftEnemy || |
− | ping_typeRangeSniper | + | |- |
− | ping_typeSelectfire | + | |ping_gravityLift || |
− | ping_typeShatterCaps | + | |- |
− | ping_typeSkullPiercer | + | |ping_healthDrone || |
− | ping_typeTempo | + | |- |
− | ping_typeTurboCharger | + | |ping_hearEnemy || |
− | ping_ultUpdate_almostReady | + | |- |
− | ping_ultUpdate_isReady | + | |ping_heatShieldDeployed || |
− | ping_ultUpdate_notReady | + | |- |
− | ping_valkLaunchEnemy | + | |ping_heatShieldHave || |
− | ping_vaultKey | + | |- |
− | ping_vaultLoot | + | |ping_heatShield || |
− | ping_vaultPanel | + | |- |
− | ping_vehicleEnter | + | |ping_helpCall || |
− | ping_vendingMachine | + | |- |
− | ping_watchingHere | + | |ping_holodragon || |
− | ping_waypointDropship | + | |- |
− | ping_youreWelcome | + | |ping_iWillJoin || |
− | ping_youreWelcome_condBangalore | + | |- |
− | ping_youreWelcome_condLifeline | + | |ping_iWillJoin_condRevenant || |
− | ping_youreWelcome_condRevenant | + | |- |
− | ping_youreWelcome_condSeer | + | |ping_interceptor || |
− | ping_youreWelcome_condValkyrie | + | |- |
− | ping_zipRail | + | |ping_jammer || |
− | ping_zipline | + | |- |
− | + | |ping_jumpPad || | |
+ | |- | ||
+ | |ping_jumpTower || | ||
+ | |- | ||
+ | |ping_keyCard || | ||
+ | |- | ||
+ | |ping_lava || | ||
+ | |- | ||
+ | |ping_leviathanMoving || | ||
+ | |- | ||
+ | |ping_leviathanStanding || | ||
+ | |- | ||
+ | |ping_lootMrvn || | ||
+ | |- | ||
+ | |ping_lootTick || | ||
+ | |- | ||
+ | |ping_lootTick_condRevenant || | ||
+ | |- | ||
+ | |ping_lootingHere || | ||
+ | |- | ||
+ | |ping_markerComingToHelp || | ||
+ | |- | ||
+ | |ping_markerComingToHelp_condRevenant || | ||
+ | |- | ||
+ | |ping_markerNo || | ||
+ | |- | ||
+ | |ping_markerNo_condBangalore || | ||
+ | |- | ||
+ | |ping_markerNo_condRevenant || | ||
+ | |- | ||
+ | |ping_markerRedact || | ||
+ | |- | ||
+ | |ping_markerWait || | ||
+ | |- | ||
+ | |ping_markerWait_condRevenant || | ||
+ | |- | ||
+ | |ping_markerWantThat || | ||
+ | |- | ||
+ | |ping_markerYes || | ||
+ | |- | ||
+ | |ping_markerYes_condBangalore || | ||
+ | |- | ||
+ | |ping_markerYes_condRevenant || | ||
+ | |- | ||
+ | |ping_materials || | ||
+ | |- | ||
+ | |ping_medBay || | ||
+ | |- | ||
+ | |ping_mobileRespawnBeaconHave || | ||
+ | |- | ||
+ | |ping_mobileRespawnBeacon || | ||
+ | |- | ||
+ | |ping_mobileShieldEnemy || | ||
+ | |- | ||
+ | |ping_mobileShieldNeutral || | ||
+ | |- | ||
+ | |ping_motherlode || | ||
+ | |- | ||
+ | |ping_mrvnArm || | ||
+ | |- | ||
+ | |ping_needAmmoArrows || | ||
+ | |- | ||
+ | |ping_needAmmoEnergyEmpty || | ||
+ | |- | ||
+ | |ping_needAmmoExp || | ||
+ | |- | ||
+ | |ping_needAmmoHeavy || | ||
+ | |- | ||
+ | |ping_needAmmoLauncher || | ||
+ | |- | ||
+ | |ping_needAmmoLight || | ||
+ | |- | ||
+ | |ping_needAmmoMagEnergy || | ||
+ | |- | ||
+ | |ping_needAmmoMagHeavy || | ||
+ | |- | ||
+ | |ping_needAmmoMagLight || | ||
+ | |- | ||
+ | |ping_needAmmoMagShotgun || | ||
+ | |- | ||
+ | |ping_needAmmoMagSniper || | ||
+ | |- | ||
+ | |ping_needAmmoMag || | ||
+ | |- | ||
+ | |ping_needAmmoShotgunEmpty || | ||
+ | |- | ||
+ | |ping_needAmmoSniper || | ||
+ | |- | ||
+ | |ping_needAmmo || | ||
+ | |- | ||
+ | |ping_needAssault || | ||
+ | |- | ||
+ | |ping_needBackpack || | ||
+ | |- | ||
+ | |ping_needBodyShield || | ||
+ | |- | ||
+ | |ping_needEnergyWeap || | ||
+ | |- | ||
+ | |ping_needExpWeap || | ||
+ | |- | ||
+ | |ping_needHealth || | ||
+ | |- | ||
+ | |ping_needHelmet || | ||
+ | |- | ||
+ | |ping_needHopUp || | ||
+ | |- | ||
+ | |ping_needLMG || | ||
+ | |- | ||
+ | |ping_needLaserSight || | ||
+ | |- | ||
+ | |ping_needModBarrel || | ||
+ | |- | ||
+ | |ping_needOpticAssault || | ||
+ | |- | ||
+ | |ping_needOpticEnergy || | ||
+ | |- | ||
+ | |ping_needOpticLMG || | ||
+ | |- | ||
+ | |ping_needOpticMarksman || | ||
+ | |- | ||
+ | |ping_needOpticPistol || | ||
+ | |- | ||
+ | |ping_needOpticSMG || | ||
+ | |- | ||
+ | |ping_needOpticShotgun || | ||
+ | |- | ||
+ | |ping_needOpticSniper || | ||
+ | |- | ||
+ | |ping_needOptics || | ||
+ | |- | ||
+ | |ping_needPistol || | ||
+ | |- | ||
+ | |ping_needSMG || | ||
+ | |- | ||
+ | |ping_needShieldBatteries || | ||
+ | |- | ||
+ | |ping_needShieldCells || | ||
+ | |- | ||
+ | |ping_needShieldKO || | ||
+ | |- | ||
+ | |ping_needShields || | ||
+ | |- | ||
+ | |ping_needShotgunBolt || | ||
+ | |- | ||
+ | |ping_needShotgun || | ||
+ | |- | ||
+ | |ping_needSniper || | ||
+ | |- | ||
+ | |ping_needStockSniper || | ||
+ | |- | ||
+ | |ping_needStockTactical || | ||
+ | |- | ||
+ | |ping_needSurvivalItem || | ||
+ | |- | ||
+ | |ping_needThermiteGrenade || | ||
+ | |- | ||
+ | |ping_needThisWeap || | ||
+ | |- | ||
+ | |ping_needThis || | ||
+ | |- | ||
+ | |ping_needWeapon || | ||
+ | |- | ||
+ | |ping_no || | ||
+ | |- | ||
+ | |ping_noThanks || | ||
+ | |- | ||
+ | |ping_outOfAmmoArrow || | ||
+ | |- | ||
+ | |ping_outOfAmmoEnergy || | ||
+ | |- | ||
+ | |ping_outOfAmmoHeavy || | ||
+ | |- | ||
+ | |ping_outOfAmmoLight || | ||
+ | |- | ||
+ | |ping_outOfAmmoShotgun || | ||
+ | |- | ||
+ | |ping_outOfAmmoSniper || | ||
+ | |- | ||
+ | |ping_pathStatue || | ||
+ | |- | ||
+ | |ping_phaseRunner || | ||
+ | |- | ||
+ | |ping_phaseTear || | ||
+ | |- | ||
+ | |ping_portal || | ||
+ | |- | ||
+ | |ping_regroupHere || | ||
+ | |- | ||
+ | |ping_replicatorIncoming || | ||
+ | |- | ||
+ | |ping_replicator || | ||
+ | |- | ||
+ | |ping_respawnBeaconGoing || | ||
+ | |- | ||
+ | |ping_respawnBeacon || | ||
+ | |- | ||
+ | |ping_revShell || | ||
+ | |- | ||
+ | |ping_reviveWait || | ||
+ | |- | ||
+ | |ping_reviveYoureWelcome || | ||
+ | |- | ||
+ | |ping_reviveYoureWelcome_condRevenant || | ||
+ | |- | ||
+ | |ping_reviveYoureWelcome_condValkyrie || | ||
+ | |- | ||
+ | |ping_ringConsole || | ||
+ | |- | ||
+ | |ping_shieldUp || | ||
+ | |- | ||
+ | |ping_silenceBomb || | ||
+ | |- | ||
+ | |ping_smokeNeutral || | ||
+ | |- | ||
+ | |ping_spikesFerro || | ||
+ | |- | ||
+ | |ping_spotDefault || | ||
+ | |- | ||
+ | |ping_spotEnemy || | ||
+ | |- | ||
+ | |ping_spotLook || | ||
+ | |- | ||
+ | |ping_spotMarvin || | ||
+ | |- | ||
+ | |ping_spotObjective || | ||
+ | |- | ||
+ | |ping_spotProwlerDenEmpty || | ||
+ | |- | ||
+ | |ping_spotProwlerDen || | ||
+ | |- | ||
+ | |ping_spotProwler || | ||
+ | |- | ||
+ | |ping_spotShadow || | ||
+ | |- | ||
+ | |ping_spotShadow_condRevenant || | ||
+ | |- | ||
+ | |ping_spotSpectre || | ||
+ | |- | ||
+ | |ping_spotSpiderEggEmpty || | ||
+ | |- | ||
+ | |ping_spotSpiderEgg || | ||
+ | |- | ||
+ | |ping_spotSpider || | ||
+ | |- | ||
+ | |ping_spotStalker || | ||
+ | |- | ||
+ | |ping_spotTarget || | ||
+ | |- | ||
+ | |ping_supplyBinExtended || | ||
+ | |- | ||
+ | |ping_supplyBinOpen || | ||
+ | |- | ||
+ | |ping_supplyBinWeapon || | ||
+ | |- | ||
+ | |ping_supplyBin || | ||
+ | |- | ||
+ | |ping_supplyShip || | ||
+ | |- | ||
+ | |ping_surveyBeacon || | ||
+ | |- | ||
+ | |ping_thanks || | ||
+ | |- | ||
+ | |ping_thanksRespawn || | ||
+ | |- | ||
+ | |ping_thanks_condBangalore || | ||
+ | |- | ||
+ | |ping_thanks_condRevenant || | ||
+ | |- | ||
+ | |ping_thanks_condSeer || | ||
+ | |- | ||
+ | |ping_thanks_condValkyrie || | ||
+ | |- | ||
+ | |ping_totemNeutral || | ||
+ | |- | ||
+ | |ping_train || | ||
+ | |- | ||
+ | |ping_tridentEnemy || | ||
+ | |- | ||
+ | |ping_tridentEnter || | ||
+ | |- | ||
+ | |ping_tridentHurry_condRevenant || | ||
+ | |- | ||
+ | |ping_trident || | ||
+ | |- | ||
+ | |ping_turretNeutral || | ||
+ | |- | ||
+ | |ping_typeAnvilReceiver || | ||
+ | |- | ||
+ | |ping_typeBoostedLoader || | ||
+ | |- | ||
+ | |ping_typeChoke || | ||
+ | |- | ||
+ | |ping_typeDisruptor || | ||
+ | |- | ||
+ | |ping_typeDoubletap || | ||
+ | |- | ||
+ | |ping_typeDualShell || | ||
+ | |- | ||
+ | |ping_typeFullyKitted || | ||
+ | |- | ||
+ | |ping_typeHammerPoint || | ||
+ | |- | ||
+ | |ping_typeHeatSink || | ||
+ | |- | ||
+ | |ping_typeKeyCardHaveSelf || | ||
+ | |- | ||
+ | |ping_typeKeyCardHaveSquad || | ||
+ | |- | ||
+ | |ping_typeKeyCardNeed || | ||
+ | |- | ||
+ | |ping_typeKeyHaveSelf || | ||
+ | |- | ||
+ | |ping_typeKeyHaveSelf_condRevenant || | ||
+ | |- | ||
+ | |ping_typeKeyHaveSquad || | ||
+ | |- | ||
+ | |ping_typeKeyNeed || | ||
+ | |- | ||
+ | |ping_typeKineticFeeder || | ||
+ | |- | ||
+ | |ping_typeLevel1 || | ||
+ | |- | ||
+ | |ping_typeLevel2 || | ||
+ | |- | ||
+ | |ping_typeLevel3 || | ||
+ | |- | ||
+ | |ping_typeLevel4 || | ||
+ | |- | ||
+ | |ping_typeLevel5 || | ||
+ | |- | ||
+ | |ping_typeOvercharger || | ||
+ | |- | ||
+ | |ping_typeQuickdraw || | ||
+ | |- | ||
+ | |ping_typeRampartSpecial || | ||
+ | |- | ||
+ | |ping_typeRangeClose || | ||
+ | |- | ||
+ | |ping_typeRangeLong || | ||
+ | |- | ||
+ | |ping_typeRangeMid || | ||
+ | |- | ||
+ | |ping_typeRangeSniper || | ||
+ | |- | ||
+ | |ping_typeSelectfire || | ||
+ | |- | ||
+ | |ping_typeShatterCaps || | ||
+ | |- | ||
+ | |ping_typeSkullPiercer || | ||
+ | |- | ||
+ | |ping_typeTempo || | ||
+ | |- | ||
+ | |ping_typeTurboCharger || | ||
+ | |- | ||
+ | |ping_ultUpdate_almostReady || | ||
+ | |- | ||
+ | |ping_ultUpdate_isReady || | ||
+ | |- | ||
+ | |ping_ultUpdate_notReady || | ||
+ | |- | ||
+ | |ping_valkLaunchEnemy || | ||
+ | |- | ||
+ | |ping_vaultKey || | ||
+ | |- | ||
+ | |ping_vaultLoot || | ||
+ | |- | ||
+ | |ping_vaultPanel || | ||
+ | |- | ||
+ | |ping_vehicleEnter || | ||
+ | |- | ||
+ | |ping_vendingMachine || | ||
+ | |- | ||
+ | |ping_watchingHere || | ||
+ | |- | ||
+ | |ping_waypointDropship || | ||
+ | |- | ||
+ | |ping_youreWelcome || | ||
+ | |- | ||
+ | |ping_youreWelcome_condBangalore || | ||
+ | |- | ||
+ | |ping_youreWelcome_condLifeline || | ||
+ | |- | ||
+ | |ping_youreWelcome_condRevenant || | ||
+ | |- | ||
+ | |ping_youreWelcome_condSeer || | ||
+ | |- | ||
+ | |ping_youreWelcome_condValkyrie || | ||
+ | |- | ||
+ | |ping_zipRail || 滑索 | ||
+ | |- | ||
+ | |ping_zipline || 滑索轨道 | ||
+ | |} | ||
== 其他 == | == 其他 == | ||
− | + | {| class="kr-table sortable" | |
− | revStoryEvent_hero | + | |- |
− | + | ! 文件名 !! 条件 | |
− | + | |- | |
− | + | |revStoryEvent_hero || 亡灵剧情英雄 | |
+ | |- | ||
+ | |revStoryEvent_scene || 亡灵剧情场景 | ||
+ | |} |
2023年12月24日 (日) 12:48的版本
APEX英雄的语音数量非常庞大。例如,截止2023年12月23日的版本,单一个罗芭语音就有8290条。对于一句台词,往往有3个版本,分别是两种语气阅读同一句话(有时候可能会稍微修改少量用词)和其他人听到你说的版本。即便如此,意思不重复的语音也有2500多条。下面将对单个英雄的语音文件命名进行详细的分析。
语音文件的一般命名为diag_mp_英雄名称_触发条件_序列号
,接下来将对触发条件进行分类。
以上语音文件命名逻辑和数目均以Legion+工具提取出的为准,不同工具所提取的文件命名规则和数目可能会不一样。
bc类
文件名 | 条件 |
---|---|
bc_abilitiesBlocked | 无法释放技能 |
bc_anotherSquadAttackingUs | 另一队在进攻我们 |
bc_arcStar | 电弧星 |
bc_arenasMatchPoint | |
bc_arenasMatchPointEnemy | |
bc_arenasMatchPointSquad | |
bc_arenasMatchStart | |
bc_arenasMatchStart_condRevenant | |
bc_arenasMatsPickedUp | |
bc_armoryHack | |
bc_bankDepositLoot | |
bc_blackMarketSquadLoot | |
bc_blackMarketSquadLootCombat | |
bc_blackMarketSquadLoot_condRevenant | |
bc_callout_enemyairstrike | |
bc_cargoBotDamaged | |
bc_championEliminated | |
bc_circleClosingFinal | |
bc_circleClosingFinal_solo | |
bc_circleMovesNag10Sec_close | |
bc_circleMovesNag10Sec_close_solo | |
bc_circleMovesNag1Min_close | |
bc_circleMovesNag1Min_close_solo | |
bc_circleMovesNag1Min_far | |
bc_circleMovesNag1Min_far_solo | |
bc_circleMovesNag30Sec_close | |
bc_circleMovesNag30Sec_close_solo | |
bc_circleMovesNag45Sec_close | |
bc_circleMovesNag45Sec_close_solo | |
bc_circleMovesNag45Sec_far | |
bc_circleMovesNag45Sec_far_solo | |
bc_circleMoving_allOutside | |
bc_circleTimerStartFinal | |
bc_circleTimerStartFinal_ | |
bc_circleTimerStartFinal_solo | |
bc_classRole | |
bc_congratsKill | |
bc_congratsKill_condRevenant | |
bc_copycatBamboozle | |
bc_copycatKit | |
bc_crafting | |
bc_ctrlCaptureBonus | |
bc_ctrlCaptureBonusGot | |
bc_ctrlCaptureBonusLost | |
bc_ctrlImSquadmaster | |
bc_ctrlLockoutBeginAdvantage | |
bc_ctrlLockoutBeginDisadvantage | |
bc_ctrlScoreAreBehind | |
bc_ctrlScoreHalfLose | |
bc_ctrlScoreHalfWin | |
bc_ctrlScoreInLead | |
bc_ctrlScoreNearLoss | |
bc_ctrlScoreNearWin | |
bc_ctrlZoneCapturedEnemy | |
bc_ctrlZoneCapturedFriendly | |
bc_ctrlZoneNeutralizedEnemy | |
bc_ctrlZoneNeutralizedFriendly | |
bc_damageEnemy | |
bc_droneEnemyDestroyed | |
bc_droppingCarePack | |
bc_droppingHolospray | |
bc_droppingReplicator | |
bc_empHitby | |
bc_empWarning | |
bc_enemyGrenade | |
bc_enemyLandedClose | |
bc_enemyLandedClose_revenant | |
bc_engagingEnemy | |
bc_evacTowerDeploy | |
bc_explosiveHold | |
bc_firstBlood | |
bc_frag | |
bc_gotFriendlyBanner | |
bc_gotFriendlyBanner_condRevenant | |
bc_healing | |
bc_healingPhoenix | |
bc_healingPhoenix_solo | |
bc_heatShieldDeploy | |
bc_hlmInteractFan | |
bc_hlmInteractHologram | |
bc_hlmInteractMask | |
bc_iBecomeKillLeader | |
bc_iBecomeKillLeader_solo | |
bc_iBecomeRatingsLeader | |
bc_iDownedAnEnemy | |
bc_iDownedAnotherEnemy | |
bc_iDownedMultiple | |
bc_iKilledAnEnemy | |
bc_iKilledAnEnemyWithHeirloom | |
bc_iKilledFlyer | |
bc_imDown | |
bc_imJumpmaster | |
bc_imJumpmaster_condRevenant | |
bc_imSnared | |
bc_insideNextCircle | |
bc_insideNextCircle_solo | |
bc_keyCardGot | |
bc_killLeaderNew | |
bc_locationABS | |
bc_locationABS_condBangalore | |
bc_locationELB | |
bc_locationGBL | |
bc_locationOBL | |
bc_locationOHU | |
bc_locationORS | |
bc_locationOVN | |
bc_locationRST | |
bc_locationSKR | |
bc_locationSKS_condRevenant | |
bc_lootingEnemySquad | |
bc_megaKill | |
bc_newCircle_wholeSquadNotInCircle | |
bc_nextCircleFar | |
bc_nextCircleFar_ | |
bc_nextCircleFar_solo | |
bc_objectiveComplete | |
bc_objectiveComplete_solo | |
bc_objectiveHaveSelf | |
bc_objectiveHaveSquad | |
bc_objectiveLostSelf | |
bc_objectiveLostSquad | |
bc_podLeaderLaunch | |
bc_pursueObjective | |
bc_reload | |
bc_respawnAuto | |
bc_respawnBeaconDeploy | |
bc_respawnLastStrike | |
bc_returnFromRespawn | |
bc_revShell | |
bc_reviveSelf | |
bc_reviveThanks | |
bc_reviveThanks_condMadMaggie | |
bc_reviveThanks_condRevenant | |
bc_reviveThanks_condValkyrie | |
bc_revivingPlayer | |
bc_revivingPlayer_condRevenant | |
bc_revivingPlayer_condValkyrie | |
bc_ringFlareClosingNear | |
bc_ringFlareOpeningFar | |
bc_ringFlareOpeningNear | |
bc_ringFlareOpeningNearMe | |
bc_scatteredNag | |
bc_scatteredNag_ | |
bc_seasonalTrickOrTreat | |
bc_shRoyaleMidMatch | |
bc_shieldBreakEnemy | |
bc_skydive | |
bc_squadKill | |
bc_squadTeamWipe | |
bc_squadmateBecomesKillLeader | |
bc_squadmateBecomesKillLeader_condRevenant | |
bc_squadmateBecomesRatingsLeader | |
bc_squadsLeft2 | |
bc_squadsLeft2_solo | |
bc_squadsLeft3 | |
bc_squadsLeft3_solo | |
bc_squadsLeftHalf | |
bc_squadsLeftHalf_solo | |
bc_super | |
bc_super_ | |
bc_tactical | |
bc_takingDamage | |
bc_takingFire | |
bc_thCompleted | |
bc_thCompletedCombat | |
bc_thCompletedCombat_solo | |
bc_thCompleted_solo | |
bc_thFoundPackAnother | |
bc_thFoundPackFirst | |
bc_thIntro | |
bc_thIntroHushed | |
bc_thIntroHushed_solo | |
bc_thIntro_solo | |
bc_thermite | |
bc_totemDestroyed | |
bc_totemReturn | |
bc_tridentEnter | |
bc_tridentEnter_solo | |
bc_tridentExit | |
bc_tridentJoin | |
bc_tridentJoin_condRevenant | |
bc_twoSquaddiesLeft | |
bc_twoSquaddiesLeft_condRevenant | |
bc_usingMapToyOLMU2 | |
bc_usingShieldCell | |
bc_usingShieldCell_solo | |
bc_vaultKeyGot | |
bc_vaultOpened | |
bc_weKilledChampion | |
bc_weKilledChampion_solo | |
bc_weKilledKillLeader | |
bc_weKilledKillLeader_solo | |
bc_weTookFirstBlood |
effort类
基本上是一些无人声的音效。
effort_attack | 拳头攻击 |
effort_bStage_18_0_sub | |
effort_cough | 咳嗽 |
effort_death | 死亡 |
effort_exhale | 呼气 |
effort_gasp | 喘息 |
effort_heal | 治疗 |
effort_heirloom_draw_admire/drawFirst/generic/sweat | 传家宝相关 |
effort_jump | 跳跃 |
effort_land | 着陆 |
effort_laugh | 笑声 |
effort_mantle_struggle | |
effort_pain_large/small | 受伤 |
glad类
局外语音和商店解锁语音。包括段位晋升或下降的反应语音和传家宝语音。
文件名 | 条件 |
---|---|
glad_finisher | |
glad_introHeirloom | 传家宝语音 |
glad_introSeq | |
glad_rankDown | 段位下降 |
glad_rankNewSeason | 新的赛季 |
glad_rankNewSplit | 新的排位分段赛 |
glad_rankTypeApexPredator | 到达猎杀者 |
glad_rankTypeDiamond | 到达钻石 |
glad_rankTypeGold | 到达黄金 |
glad_rankTypeMaster | 到达大师 |
glad_rankTypePlatinum | 到达铂金 |
glad_rankTypeSilver | 到达白银 |
glad_rankUp | 段位提升 |
glad_taunt | |
glad_tauntOrigin | |
glad_tauntValentines |
ltm类
文件名 | 条件 |
---|---|
ltm_InstructionResponse | |
ltm_evacComplete | |
ltm_evacNearMiss | |
ltm_evacShipArrived | |
ltm_evacShipIncoming | |
ltm_evacTimeout | |
ltm_respawnBeaconUsed |
文件名 | 条件 |
---|---|
menu_mapChangeBM | 地图轮换:碎月 |
menu_mapChangeKC | 地图轮换:诸王峡谷 |
menu_mapChangeOL | 地图轮换:奥林匹斯 |
menu_mapChangeSP | 地图轮换:风暴点 |
menu_mapChangeWE | 地图轮换:世界尽头 |
menu_selectReady | 选完英雄 |
ping类
此类音频基本上都有4种类型,分别是:calm,calmFar,urgent,urgentFar。分别是平静和紧急的口气,以及标点距离的远近。一般也会对应一些台词变化,比如近处ping就是“在这”,远处ping就变成了“在那”。
文件名 | 条件 |
---|---|
ping_airlock | |
ping_arenasGoCarePackage | |
ping_armory | |
ping_attackHere | |
ping_attackingHere | |
ping_avoidHere | |
ping_barrierFerro | |
ping_barrierNeutral | |
ping_bat | |
ping_billboardObjectF | |
ping_billboardObjectR | |
ping_billboardObjectS | |
ping_blackMarketNeutral | |
ping_blackMarketNeutral_condRevenant | |
ping_blackhole | |
ping_bridge | |
ping_carePackageIncoming | |
ping_carePackageOpen | |
ping_carePackage | |
ping_carePackage_condRevenant | |
ping_cargoBot | |
ping_cargo | |
ping_castleWallEnemyEnergized | |
ping_castleWallEnemy | |
ping_castleWallNeutralEnergized | |
ping_castleWallNeutral | |
ping_celebrate | |
ping_celebrate_condRevenant | |
ping_chargeTower | |
ping_cluePresence | |
ping_controlPanelCooldown | |
ping_controlPanelDeactivated | |
ping_controlPanel | |
ping_ctrlZoneAttackA | |
ping_ctrlZoneAttackB | |
ping_ctrlZoneAttackC | |
ping_ctrlZoneAttack | |
ping_ctrlZoneDefendA | |
ping_ctrlZoneDefendB | |
ping_ctrlZoneDefendC | |
ping_ctrlZoneDefend | |
ping_deathBox | |
ping_decoy | |
ping_defendHere | |
ping_defendingHere | |
ping_doorClosed | |
ping_doorDestroyed | |
ping_doorFortifiedFerro | |
ping_doorOpen | |
ping_droneEnemy | |
ping_droneNeutral | |
ping_dropshipEnter | |
ping_dropshipEnter_condRevenant | |
ping_dropshipHurry | |
ping_dropshipHurry_ | |
ping_dropship | |
ping_enemyGas | |
ping_enemyHealing | |
ping_enemyRecharging | |
ping_enemyReviving | |
ping_enemyTrap | |
ping_evacTowerDeployed | |
ping_evacTowerHave | |
ping_evacTower | |
ping_exhibitEnemy | |
ping_exhibitNeutral | |
ping_exploreGoPlayer | |
ping_exploreGoPlayer_condRevenant | |
ping_explosiveHoldOpen | |
ping_explosiveHoldRequest | |
ping_explosiveHold | |
ping_fenceEnemy | |
ping_fenceNeutral | |
ping_flyer | |
ping_found3030 | |
ping_foundAccelerant | |
ping_foundAlternator | |
ping_foundAmmoArrows | |
ping_foundAmmoEnergy | |
ping_foundAmmoExp | |
ping_foundAmmoHeavy | |
ping_foundAmmoLauncher | |
ping_foundAmmoLight | |
ping_foundAmmoMagEnergy | |
ping_foundAmmoMagHeavy | |
ping_foundAmmoMagLight | |
ping_foundAmmoMagShotgun | |
ping_foundAmmoMagSniper | |
ping_foundAmmoMag | |
ping_foundAmmoShotgun | |
ping_foundAmmoSniper | |
ping_foundAmmo | |
ping_foundArcStar | |
ping_foundArcher | |
ping_foundAssault | |
ping_foundBackpack | |
ping_foundBarrelStabilizer | |
ping_foundBocek | |
ping_foundBodyShield | |
ping_foundCarSmg | |
ping_foundChargeRifle | |
ping_foundColdWar | |
ping_foundCopycatKit | |
ping_foundDefender | |
ping_foundDevotion | |
ping_foundDmr | |
ping_foundEpg | |
ping_foundEva | |
ping_foundFlashHider | |
ping_foundFlatline | |
ping_foundFrag | |
ping_foundG7 | |
ping_foundGrenadeLauncher | |
ping_foundHalloweenCandy | |
ping_foundHavoc | |
ping_foundHelmet | |
ping_foundHemlok | |
ping_foundHopUp | |
ping_foundKraber | |
ping_foundLMG | |
ping_foundLaserSight | |
ping_foundLauncher | |
ping_foundLstar | |
ping_foundMastiff | |
ping_foundMedKit | |
ping_foundMozambique | |
ping_foundMulti_ | |
ping_foundMulti_condRevenant | |
ping_foundMulti | |
ping_foundNemesis | |
ping_foundOlNessie | |
ping_foundOpticThreat | |
ping_foundOpticVariable | |
ping_foundOptic | |
ping_foundP2020 | |
ping_foundPeacekeeper | |
ping_foundPhoenixKit | |
ping_foundPistol | |
ping_foundPortableRespawnBeacon | |
ping_foundProwler | |
ping_foundR301 | |
ping_foundR99 | |
ping_foundRE45 | |
ping_foundRampage | |
ping_foundRevShell | |
ping_foundRocketLauncher | |
ping_foundSMG | |
ping_foundSentinel | |
ping_foundShieldBattery | |
ping_foundShieldCell | |
ping_foundShieldEVO | |
ping_foundShieldKO | |
ping_foundShotgunBolt | |
ping_foundShotgun | |
ping_foundSniper | |
ping_foundSoftball | |
ping_foundSpitfire | |
ping_foundStockSniper | |
ping_foundStockTactical | |
ping_foundStock | |
ping_foundSyringe | |
ping_foundThermite | |
ping_foundThrowingKnife | |
ping_foundTreasurePack | |
ping_foundTripletake | |
ping_foundVoltSmg | |
ping_foundWeapEnergy | |
ping_foundWeapExp | |
ping_foundWeaponMod | |
ping_foundWeaponSight | |
ping_foundWeapon | |
ping_foundWingman | |
ping_friendlyGas | |
ping_friendlyHealth | |
ping_friendlySmoke | |
ping_friendlyTrap | |
ping_geyser | |
ping_gondola | |
ping_grabCard | |
ping_gravityCannon | |
ping_gravityLiftEnemy | |
ping_gravityLift | |
ping_healthDrone | |
ping_hearEnemy | |
ping_heatShieldDeployed | |
ping_heatShieldHave | |
ping_heatShield | |
ping_helpCall | |
ping_holodragon | |
ping_iWillJoin | |
ping_iWillJoin_condRevenant | |
ping_interceptor | |
ping_jammer | |
ping_jumpPad | |
ping_jumpTower | |
ping_keyCard | |
ping_lava | |
ping_leviathanMoving | |
ping_leviathanStanding | |
ping_lootMrvn | |
ping_lootTick | |
ping_lootTick_condRevenant | |
ping_lootingHere | |
ping_markerComingToHelp | |
ping_markerComingToHelp_condRevenant | |
ping_markerNo | |
ping_markerNo_condBangalore | |
ping_markerNo_condRevenant | |
ping_markerRedact | |
ping_markerWait | |
ping_markerWait_condRevenant | |
ping_markerWantThat | |
ping_markerYes | |
ping_markerYes_condBangalore | |
ping_markerYes_condRevenant | |
ping_materials | |
ping_medBay | |
ping_mobileRespawnBeaconHave | |
ping_mobileRespawnBeacon | |
ping_mobileShieldEnemy | |
ping_mobileShieldNeutral | |
ping_motherlode | |
ping_mrvnArm | |
ping_needAmmoArrows | |
ping_needAmmoEnergyEmpty | |
ping_needAmmoExp | |
ping_needAmmoHeavy | |
ping_needAmmoLauncher | |
ping_needAmmoLight | |
ping_needAmmoMagEnergy | |
ping_needAmmoMagHeavy | |
ping_needAmmoMagLight | |
ping_needAmmoMagShotgun | |
ping_needAmmoMagSniper | |
ping_needAmmoMag | |
ping_needAmmoShotgunEmpty | |
ping_needAmmoSniper | |
ping_needAmmo | |
ping_needAssault | |
ping_needBackpack | |
ping_needBodyShield | |
ping_needEnergyWeap | |
ping_needExpWeap | |
ping_needHealth | |
ping_needHelmet | |
ping_needHopUp | |
ping_needLMG | |
ping_needLaserSight | |
ping_needModBarrel | |
ping_needOpticAssault | |
ping_needOpticEnergy | |
ping_needOpticLMG | |
ping_needOpticMarksman | |
ping_needOpticPistol | |
ping_needOpticSMG | |
ping_needOpticShotgun | |
ping_needOpticSniper | |
ping_needOptics | |
ping_needPistol | |
ping_needSMG | |
ping_needShieldBatteries | |
ping_needShieldCells | |
ping_needShieldKO | |
ping_needShields | |
ping_needShotgunBolt | |
ping_needShotgun | |
ping_needSniper | |
ping_needStockSniper | |
ping_needStockTactical | |
ping_needSurvivalItem | |
ping_needThermiteGrenade | |
ping_needThisWeap | |
ping_needThis | |
ping_needWeapon | |
ping_no | |
ping_noThanks | |
ping_outOfAmmoArrow | |
ping_outOfAmmoEnergy | |
ping_outOfAmmoHeavy | |
ping_outOfAmmoLight | |
ping_outOfAmmoShotgun | |
ping_outOfAmmoSniper | |
ping_pathStatue | |
ping_phaseRunner | |
ping_phaseTear | |
ping_portal | |
ping_regroupHere | |
ping_replicatorIncoming | |
ping_replicator | |
ping_respawnBeaconGoing | |
ping_respawnBeacon | |
ping_revShell | |
ping_reviveWait | |
ping_reviveYoureWelcome | |
ping_reviveYoureWelcome_condRevenant | |
ping_reviveYoureWelcome_condValkyrie | |
ping_ringConsole | |
ping_shieldUp | |
ping_silenceBomb | |
ping_smokeNeutral | |
ping_spikesFerro | |
ping_spotDefault | |
ping_spotEnemy | |
ping_spotLook | |
ping_spotMarvin | |
ping_spotObjective | |
ping_spotProwlerDenEmpty | |
ping_spotProwlerDen | |
ping_spotProwler | |
ping_spotShadow | |
ping_spotShadow_condRevenant | |
ping_spotSpectre | |
ping_spotSpiderEggEmpty | |
ping_spotSpiderEgg | |
ping_spotSpider | |
ping_spotStalker | |
ping_spotTarget | |
ping_supplyBinExtended | |
ping_supplyBinOpen | |
ping_supplyBinWeapon | |
ping_supplyBin | |
ping_supplyShip | |
ping_surveyBeacon | |
ping_thanks | |
ping_thanksRespawn | |
ping_thanks_condBangalore | |
ping_thanks_condRevenant | |
ping_thanks_condSeer | |
ping_thanks_condValkyrie | |
ping_totemNeutral | |
ping_train | |
ping_tridentEnemy | |
ping_tridentEnter | |
ping_tridentHurry_condRevenant | |
ping_trident | |
ping_turretNeutral | |
ping_typeAnvilReceiver | |
ping_typeBoostedLoader | |
ping_typeChoke | |
ping_typeDisruptor | |
ping_typeDoubletap | |
ping_typeDualShell | |
ping_typeFullyKitted | |
ping_typeHammerPoint | |
ping_typeHeatSink | |
ping_typeKeyCardHaveSelf | |
ping_typeKeyCardHaveSquad | |
ping_typeKeyCardNeed | |
ping_typeKeyHaveSelf | |
ping_typeKeyHaveSelf_condRevenant | |
ping_typeKeyHaveSquad | |
ping_typeKeyNeed | |
ping_typeKineticFeeder | |
ping_typeLevel1 | |
ping_typeLevel2 | |
ping_typeLevel3 | |
ping_typeLevel4 | |
ping_typeLevel5 | |
ping_typeOvercharger | |
ping_typeQuickdraw | |
ping_typeRampartSpecial | |
ping_typeRangeClose | |
ping_typeRangeLong | |
ping_typeRangeMid | |
ping_typeRangeSniper | |
ping_typeSelectfire | |
ping_typeShatterCaps | |
ping_typeSkullPiercer | |
ping_typeTempo | |
ping_typeTurboCharger | |
ping_ultUpdate_almostReady | |
ping_ultUpdate_isReady | |
ping_ultUpdate_notReady | |
ping_valkLaunchEnemy | |
ping_vaultKey | |
ping_vaultLoot | |
ping_vaultPanel | |
ping_vehicleEnter | |
ping_vendingMachine | |
ping_watchingHere | |
ping_waypointDropship | |
ping_youreWelcome | |
ping_youreWelcome_condBangalore | |
ping_youreWelcome_condLifeline | |
ping_youreWelcome_condRevenant | |
ping_youreWelcome_condSeer | |
ping_youreWelcome_condValkyrie | |
ping_zipRail | 滑索 |
ping_zipline | 滑索轨道 |
其他
文件名 | 条件 |
---|---|
revStoryEvent_hero | 亡灵剧情英雄 |
revStoryEvent_scene | 亡灵剧情场景 |