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Soviet technology at its finest. Terror Drones can enter and destroy enemy vehicles from the inside. | |
The V3 Launcher has extreme range capabilities coupled with devastating damage potential. Destruction guaranteed just don't leave it undefended. | |
The appropriately named Apocalypse Tank is war in a can. It can attack any ground or air targets and be expected to be the last unit standing. | |
They may be slow, but the Kirov Airships can take great punishment and deliver even more. | |
The Sea Scorpion is a fast-attack sea raider. It can't win the war for you but you can't win the war without it. It is your only anti-air defense on the water. | |
I don't agree with this kind of experimentation, but you cannot deny the results. A Giant Squid can immobilize and eventually destroy any sea vessel. | |
The Typhoon Attack Sub is undetectable by normal Allied units, but look out for Allied Dolphins and Destroyers. | |
The Tesla Troopers have powerful weapons, but they are useless against buildings. They also make excellent base defense as they can over-power Tesla Coils with their weapons. | |
The Soviet Engineer can repair buildings or capture enemy buildings, if you can get them past defenses. | |
Crazy Ivan can plant bombs on enemy buildings or perhaps a Conscript would agree to carry them for you. | |
The Allies cannot match our nuclear power. Deploy the Desolator to sterilize an area. | |
Our most top-secret weapon, the PsiCorps is useful for quickly turning Allied units to our side. | |
Commander, this Allied GI is a well trained soldier capable of quickly deploying a heavy machine gun when stationed within buildings or deployed with his sandbag nest. | |
These arrogant Allied Spies believe their disguises will allow them to infiltrate our buildings. They will soon find that the only thing they can infiltrate is our faithful dogs' stomachs. | |
The Allied Rocketeers are men who hurl themselves through the air thanks to some jet-pack strapped to them in the hopes of wounding one of our tanks or buildings. Fools. | |
Commander, beware these Chrono Legionnaires. They use some unknown technology to teleport themselves anywhere and then simply erase our forces. | |
Comrade, this Prism Tank of the Allies is a dangerous threat to our massed forces. Its directed energy weapon has no trouble harming many of our forces in a single shot. | |
Another annoying trick of the Allies, their Mirage Tank can mask itself a nearly any object nearby it and then remain concealed and fire upon us. | |
The Allied Intruder is an airborne threat to any of our forces who do not have adequate anti-air support. It does not stand up well to flak, Commander. | |
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尤里的复仇
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4-33 BELONG RA2
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